de4dot-cex/de4dot.blocks/cflow/Int32Value.cs
2013-10-02 20:49:21 +02:00

524 lines
14 KiB
C#

/*
Copyright (C) 2011-2013 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace de4dot.blocks.cflow {
public class Int32Value : Value {
public static readonly Int32Value zero = new Int32Value(0);
public static readonly Int32Value one = new Int32Value(1);
const uint NO_UNKNOWN_BITS = uint.MaxValue;
public readonly int value;
public readonly uint validMask;
public Int32Value(int value)
: base(ValueType.Int32) {
this.value = value;
this.validMask = NO_UNKNOWN_BITS;
}
public Int32Value(int value, uint validMask)
: base(ValueType.Int32) {
this.value = value;
this.validMask = validMask;
}
public bool HasUnknownBits() {
return validMask != NO_UNKNOWN_BITS;
}
public bool AllBitsValid() {
return !HasUnknownBits();
}
bool IsBitValid(int n) {
return IsBitValid(validMask, n);
}
static bool IsBitValid(uint validMask, int n) {
return (validMask & (1U << n)) != 0;
}
public static Int32Value CreateUnknownBool() {
return new Int32Value(0, NO_UNKNOWN_BITS << 1);
}
public static Int32Value CreateUnknownUInt8() {
return new Int32Value(0, NO_UNKNOWN_BITS << 8);
}
public static Int32Value CreateUnknownUInt16() {
return new Int32Value(0, NO_UNKNOWN_BITS << 16);
}
public static Int32Value CreateUnknown() {
return new Int32Value(0, 0U);
}
public bool IsZero() {
return HasValue(0);
}
public bool IsNonZero() {
return (value & validMask) != 0;
}
public bool HasValue(int value) {
return AllBitsValid() && this.value == value;
}
public bool HasValue(uint value) {
return HasValue((int)value);
}
public Int32Value ToBoolean() {
if (IsNonZero())
return new Int32Value(1, NO_UNKNOWN_BITS);
if (IsZero())
return this;
return CreateUnknownBool();
}
public Int32Value ToInt8() {
return Conv_I1(this);
}
public Int32Value ToUInt8() {
return Conv_U1(this);
}
public Int32Value ToInt16() {
return Conv_I2(this);
}
public Int32Value ToUInt16() {
return Conv_U2(this);
}
public static Int32Value Conv_U1(Int32Value a) {
return Conv_U1(a.value, a.validMask);
}
public static Int32Value Conv_U1(Int64Value a) {
return Conv_U1((int)a.value, (uint)a.validMask);
}
public static Int32Value Conv_U1(int value, uint validMask) {
value = (int)(byte)value;
validMask |= NO_UNKNOWN_BITS << 8;
return new Int32Value(value, validMask);
}
public static Int32Value Conv_U1(Real8Value a) {
return new Int32Value((int)(byte)a.value);
}
public static Int32Value Conv_I1(Int32Value a) {
return Conv_I1(a.value, a.validMask);
}
public static Int32Value Conv_I1(Int64Value a) {
return Conv_I1((int)a.value, (uint)a.validMask);
}
public static Int32Value Conv_I1(int value, uint validMask) {
value = (int)(sbyte)value;
if (IsBitValid(validMask, 7))
validMask |= NO_UNKNOWN_BITS << 8;
else
validMask &= ~(NO_UNKNOWN_BITS << 8);
return new Int32Value(value, validMask);
}
public static Int32Value Conv_I1(Real8Value a) {
return new Int32Value((int)(sbyte)a.value);
}
public static Int32Value Conv_U2(Int32Value a) {
return Conv_U2(a.value, a.validMask);
}
public static Int32Value Conv_U2(Int64Value a) {
return Conv_U2((int)a.value, (uint)a.validMask);
}
public static Int32Value Conv_U2(int value, uint validMask) {
value = (int)(ushort)value;
validMask |= NO_UNKNOWN_BITS << 16;
return new Int32Value(value, validMask);
}
public static Int32Value Conv_U2(Real8Value a) {
return new Int32Value((int)(ushort)a.value);
}
public static Int32Value Conv_I2(Int32Value a) {
return Conv_I2(a.value, a.validMask);
}
public static Int32Value Conv_I2(Int64Value a) {
return Conv_I2((int)a.value, (uint)a.validMask);
}
public static Int32Value Conv_I2(int value, uint validMask) {
value = (int)(short)value;
if (IsBitValid(validMask, 15))
validMask |= NO_UNKNOWN_BITS << 16;
else
validMask &= ~(NO_UNKNOWN_BITS << 16);
return new Int32Value(value, validMask);
}
public static Int32Value Conv_I2(Real8Value a) {
return new Int32Value((int)(short)a.value);
}
public static Int32Value Conv_U4(Int32Value a) {
return a;
}
public static Int32Value Conv_U4(Int64Value a) {
return new Int32Value((int)(uint)a.value, (uint)a.validMask);
}
public static Int32Value Conv_U4(Real8Value a) {
return new Int32Value((int)(uint)a.value);
}
public static Int32Value Conv_I4(Int32Value a) {
return a;
}
public static Int32Value Conv_I4(Int64Value a) {
return new Int32Value((int)a.value, (uint)a.validMask);
}
public static Int32Value Conv_I4(Real8Value a) {
return new Int32Value((int)a.value);
}
public static Int32Value Add(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return new Int32Value(a.value + b.value);
if (ReferenceEquals(a, b))
return new Int32Value(a.value << 1, (a.validMask << 1) | 1);
return CreateUnknown();
}
public static Int32Value Sub(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return new Int32Value(a.value - b.value);
if (ReferenceEquals(a, b))
return zero;
return CreateUnknown();
}
public static Int32Value Mul(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return new Int32Value(a.value * b.value);
if (a.IsZero() || b.IsZero())
return zero;
if (a.HasValue(1))
return b;
if (b.HasValue(1))
return a;
return CreateUnknown();
}
public static Int32Value Div(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid()) {
try {
return new Int32Value(a.value / b.value);
}
catch (ArithmeticException) {
return CreateUnknown();
}
}
if (ReferenceEquals(a, b) && a.IsNonZero())
return one;
if (b.HasValue(1))
return a;
return CreateUnknown();
}
public static Int32Value Div_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid()) {
try {
return new Int32Value((int)((uint)a.value / (uint)b.value));
}
catch (ArithmeticException) {
return CreateUnknown();
}
}
if (ReferenceEquals(a, b) && a.IsNonZero())
return one;
if (b.HasValue(1))
return a;
return CreateUnknown();
}
public static Int32Value Rem(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid()) {
try {
return new Int32Value(a.value % b.value);
}
catch (ArithmeticException) {
return CreateUnknown();
}
}
if ((ReferenceEquals(a, b) && a.IsNonZero()) || b.HasValue(1))
return zero;
return CreateUnknown();
}
public static Int32Value Rem_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid()) {
try {
return new Int32Value((int)((uint)a.value % (uint)b.value));
}
catch (ArithmeticException) {
return CreateUnknown();
}
}
if ((ReferenceEquals(a, b) && a.IsNonZero()) || b.HasValue(1))
return zero;
return CreateUnknown();
}
public static Int32Value Neg(Int32Value a) {
if (a.AllBitsValid())
return new Int32Value(-a.value);
return CreateUnknown();
}
public static Int32Value And(Int32Value a, Int32Value b) {
int av = a.value, bv = b.value;
uint am = a.validMask, bm = b.validMask;
return new Int32Value(av & bv, (uint)((am & bm) | ((av & am) ^ am) | ((bv & bm) ^ bm)));
}
public static Int32Value Or(Int32Value a, Int32Value b) {
int av = a.value, bv = b.value;
uint am = a.validMask, bm = b.validMask;
return new Int32Value(av | bv, (uint)((am & bm) | (av & am) | (bv & bm)));
}
public static Int32Value Xor(Int32Value a, Int32Value b) {
if (ReferenceEquals(a, b))
return zero;
int av = a.value, bv = b.value;
uint am = a.validMask, bm = b.validMask;
return new Int32Value(av ^ bv, (uint)(am & bm));
}
public static Int32Value Not(Int32Value a) {
return new Int32Value(~a.value, a.validMask);
}
public static Int32Value Shl(Int32Value a, Int32Value b) {
if (b.HasUnknownBits())
return CreateUnknown();
if (b.value == 0)
return a;
if (b.value < 0 || b.value >= sizeof(int) * 8)
return CreateUnknown();
int shift = b.value;
uint validMask = (a.validMask << shift) | (uint.MaxValue >> (sizeof(int) * 8 - shift));
return new Int32Value(a.value << shift, validMask);
}
public static Int32Value Shr(Int32Value a, Int32Value b) {
if (b.HasUnknownBits())
return CreateUnknown();
if (b.value == 0)
return a;
if (b.value < 0 || b.value >= sizeof(int) * 8)
return CreateUnknown();
int shift = b.value;
uint validMask = a.validMask >> shift;
if (a.IsBitValid(sizeof(int) * 8 - 1))
validMask |= (uint.MaxValue << (sizeof(int) * 8 - shift));
return new Int32Value(a.value >> shift, validMask);
}
public static Int32Value Shr_Un(Int32Value a, Int32Value b) {
if (b.HasUnknownBits())
return CreateUnknown();
if (b.value == 0)
return a;
if (b.value < 0 || b.value >= sizeof(int) * 8)
return CreateUnknown();
int shift = b.value;
uint validMask = (a.validMask >> shift) | (uint.MaxValue << (sizeof(int) * 8 - shift));
return new Int32Value((int)((uint)a.value >> shift), validMask);
}
static Int32Value create(Bool3 b) {
switch (b) {
case Bool3.False: return zero;
case Bool3.True: return one;
default: return CreateUnknownBool();
}
}
public static Int32Value Ceq(Int32Value a, Int32Value b) {
return create(CompareEq(a, b));
}
public static Int32Value Cgt(Int32Value a, Int32Value b) {
return create(CompareGt(a, b));
}
public static Int32Value Cgt_Un(Int32Value a, Int32Value b) {
return create(CompareGt_Un(a, b));
}
public static Int32Value Clt(Int32Value a, Int32Value b) {
return create(CompareLt(a, b));
}
public static Int32Value Clt_Un(Int32Value a, Int32Value b) {
return create(CompareLt_Un(a, b));
}
public static Bool3 CompareEq(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value == b.value ? Bool3.True : Bool3.False;
if (ReferenceEquals(a, b))
return Bool3.True;
if ((a.value & a.validMask & b.validMask) != (b.value & a.validMask & b.validMask))
return Bool3.False;
return Bool3.Unknown;
}
public static Bool3 CompareNeq(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value != b.value ? Bool3.True : Bool3.False;
if (ReferenceEquals(a, b))
return Bool3.False;
if ((a.value & a.validMask & b.validMask) != (b.value & a.validMask & b.validMask))
return Bool3.True;
return Bool3.Unknown;
}
public static Bool3 CompareGt(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value > b.value ? Bool3.True : Bool3.False;
if (a.HasValue(int.MinValue))
return Bool3.False; // min > x => false
if (b.HasValue(int.MaxValue))
return Bool3.False; // x > max => false
return Bool3.Unknown;
}
public static Bool3 CompareGt_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return (uint)a.value > (uint)b.value ? Bool3.True : Bool3.False;
if (a.HasValue(uint.MinValue))
return Bool3.False; // min > x => false
if (b.HasValue(uint.MaxValue))
return Bool3.False; // x > max => false
return Bool3.Unknown;
}
public static Bool3 CompareGe(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value >= b.value ? Bool3.True : Bool3.False;
if (a.HasValue(int.MaxValue))
return Bool3.True; // max >= x => true
if (b.HasValue(int.MinValue))
return Bool3.True; // x >= min => true
return Bool3.Unknown;
}
public static Bool3 CompareGe_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return (uint)a.value >= (uint)b.value ? Bool3.True : Bool3.False;
if (a.HasValue(uint.MaxValue))
return Bool3.True; // max >= x => true
if (b.HasValue(uint.MinValue))
return Bool3.True; // x >= min => true
return Bool3.Unknown;
}
public static Bool3 CompareLe(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value <= b.value ? Bool3.True : Bool3.False;
if (a.HasValue(int.MinValue))
return Bool3.True; // min <= x => true
if (b.HasValue(int.MaxValue))
return Bool3.True; // x <= max => true
return Bool3.Unknown;
}
public static Bool3 CompareLe_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return (uint)a.value <= (uint)b.value ? Bool3.True : Bool3.False;
if (a.HasValue(uint.MinValue))
return Bool3.True; // min <= x => true
if (b.HasValue(uint.MaxValue))
return Bool3.True; // x <= max => true
return Bool3.Unknown;
}
public static Bool3 CompareLt(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return a.value < b.value ? Bool3.True : Bool3.False;
if (a.HasValue(int.MaxValue))
return Bool3.False; // max < x => false
if (b.HasValue(int.MinValue))
return Bool3.False; // x < min => false
return Bool3.Unknown;
}
public static Bool3 CompareLt_Un(Int32Value a, Int32Value b) {
if (a.AllBitsValid() && b.AllBitsValid())
return (uint)a.value < (uint)b.value ? Bool3.True : Bool3.False;
if (a.HasValue(uint.MaxValue))
return Bool3.False; // max < x => false
if (b.HasValue(uint.MinValue))
return Bool3.False; // x < min => false
return Bool3.Unknown;
}
public static Bool3 CompareTrue(Int32Value a) {
if (a.AllBitsValid())
return a.value != 0 ? Bool3.True : Bool3.False;
if ((a.value & a.validMask) != 0)
return Bool3.True;
return Bool3.Unknown;
}
public static Bool3 CompareFalse(Int32Value a) {
if (a.AllBitsValid())
return a.value == 0 ? Bool3.True : Bool3.False;
if ((a.value & a.validMask) != 0)
return Bool3.False;
return Bool3.Unknown;
}
public override string ToString() {
if (AllBitsValid())
return value.ToString();
return string.Format("0x{0:X8}({1:X8})", value, validMask);
}
}
}