/* Copyright (C) 2011-2013 de4dot@gmail.com This file is part of de4dot. de4dot is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. de4dot is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with de4dot. If not, see . */ using System; namespace de4dot.blocks.cflow { public class Int32Value : Value { public static readonly Int32Value zero = new Int32Value(0); public static readonly Int32Value one = new Int32Value(1); const uint NO_UNKNOWN_BITS = uint.MaxValue; public readonly int value; public readonly uint validMask; public Int32Value(int value) : base(ValueType.Int32) { this.value = value; this.validMask = NO_UNKNOWN_BITS; } public Int32Value(int value, uint validMask) : base(ValueType.Int32) { this.value = value; this.validMask = validMask; } public bool HasUnknownBits() { return validMask != NO_UNKNOWN_BITS; } public bool AllBitsValid() { return !HasUnknownBits(); } bool IsBitValid(int n) { return IsBitValid(validMask, n); } static bool IsBitValid(uint validMask, int n) { return (validMask & (1U << n)) != 0; } public static Int32Value CreateUnknownBool() { return new Int32Value(0, NO_UNKNOWN_BITS << 1); } public static Int32Value CreateUnknownUInt8() { return new Int32Value(0, NO_UNKNOWN_BITS << 8); } public static Int32Value CreateUnknownUInt16() { return new Int32Value(0, NO_UNKNOWN_BITS << 16); } public static Int32Value CreateUnknown() { return new Int32Value(0, 0U); } public bool IsZero() { return HasValue(0); } public bool IsNonZero() { return (value & validMask) != 0; } public bool HasValue(int value) { return AllBitsValid() && this.value == value; } public bool HasValue(uint value) { return HasValue((int)value); } public Int32Value ToBoolean() { if (IsNonZero()) return new Int32Value(1, NO_UNKNOWN_BITS); if (IsZero()) return this; return CreateUnknownBool(); } public Int32Value ToInt8() { return Conv_I1(this); } public Int32Value ToUInt8() { return Conv_U1(this); } public Int32Value ToInt16() { return Conv_I2(this); } public Int32Value ToUInt16() { return Conv_U2(this); } public static Int32Value Conv_U1(Int32Value a) { return Conv_U1(a.value, a.validMask); } public static Int32Value Conv_U1(Int64Value a) { return Conv_U1((int)a.value, (uint)a.validMask); } public static Int32Value Conv_U1(int value, uint validMask) { value = (int)(byte)value; validMask |= NO_UNKNOWN_BITS << 8; return new Int32Value(value, validMask); } public static Int32Value Conv_U1(Real8Value a) { return new Int32Value((int)(byte)a.value); } public static Int32Value Conv_I1(Int32Value a) { return Conv_I1(a.value, a.validMask); } public static Int32Value Conv_I1(Int64Value a) { return Conv_I1((int)a.value, (uint)a.validMask); } public static Int32Value Conv_I1(int value, uint validMask) { value = (int)(sbyte)value; if (IsBitValid(validMask, 7)) validMask |= NO_UNKNOWN_BITS << 8; else validMask &= ~(NO_UNKNOWN_BITS << 8); return new Int32Value(value, validMask); } public static Int32Value Conv_I1(Real8Value a) { return new Int32Value((int)(sbyte)a.value); } public static Int32Value Conv_U2(Int32Value a) { return Conv_U2(a.value, a.validMask); } public static Int32Value Conv_U2(Int64Value a) { return Conv_U2((int)a.value, (uint)a.validMask); } public static Int32Value Conv_U2(int value, uint validMask) { value = (int)(ushort)value; validMask |= NO_UNKNOWN_BITS << 16; return new Int32Value(value, validMask); } public static Int32Value Conv_U2(Real8Value a) { return new Int32Value((int)(ushort)a.value); } public static Int32Value Conv_I2(Int32Value a) { return Conv_I2(a.value, a.validMask); } public static Int32Value Conv_I2(Int64Value a) { return Conv_I2((int)a.value, (uint)a.validMask); } public static Int32Value Conv_I2(int value, uint validMask) { value = (int)(short)value; if (IsBitValid(validMask, 15)) validMask |= NO_UNKNOWN_BITS << 16; else validMask &= ~(NO_UNKNOWN_BITS << 16); return new Int32Value(value, validMask); } public static Int32Value Conv_I2(Real8Value a) { return new Int32Value((int)(short)a.value); } public static Int32Value Conv_U4(Int32Value a) { return a; } public static Int32Value Conv_U4(Int64Value a) { return new Int32Value((int)(uint)a.value, (uint)a.validMask); } public static Int32Value Conv_U4(Real8Value a) { return new Int32Value((int)(uint)a.value); } public static Int32Value Conv_I4(Int32Value a) { return a; } public static Int32Value Conv_I4(Int64Value a) { return new Int32Value((int)a.value, (uint)a.validMask); } public static Int32Value Conv_I4(Real8Value a) { return new Int32Value((int)a.value); } public static Int32Value Add(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return new Int32Value(a.value + b.value); if (ReferenceEquals(a, b)) return new Int32Value(a.value << 1, (a.validMask << 1) | 1); return CreateUnknown(); } public static Int32Value Sub(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return new Int32Value(a.value - b.value); if (ReferenceEquals(a, b)) return zero; return CreateUnknown(); } public static Int32Value Mul(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return new Int32Value(a.value * b.value); if (a.IsZero() || b.IsZero()) return zero; if (a.HasValue(1)) return b; if (b.HasValue(1)) return a; return CreateUnknown(); } public static Int32Value Div(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) { try { return new Int32Value(a.value / b.value); } catch (ArithmeticException) { return CreateUnknown(); } } if (ReferenceEquals(a, b) && a.IsNonZero()) return one; if (b.HasValue(1)) return a; return CreateUnknown(); } public static Int32Value Div_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) { try { return new Int32Value((int)((uint)a.value / (uint)b.value)); } catch (ArithmeticException) { return CreateUnknown(); } } if (ReferenceEquals(a, b) && a.IsNonZero()) return one; if (b.HasValue(1)) return a; return CreateUnknown(); } public static Int32Value Rem(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) { try { return new Int32Value(a.value % b.value); } catch (ArithmeticException) { return CreateUnknown(); } } if ((ReferenceEquals(a, b) && a.IsNonZero()) || b.HasValue(1)) return zero; return CreateUnknown(); } public static Int32Value Rem_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) { try { return new Int32Value((int)((uint)a.value % (uint)b.value)); } catch (ArithmeticException) { return CreateUnknown(); } } if ((ReferenceEquals(a, b) && a.IsNonZero()) || b.HasValue(1)) return zero; return CreateUnknown(); } public static Int32Value Neg(Int32Value a) { if (a.AllBitsValid()) return new Int32Value(-a.value); return CreateUnknown(); } public static Int32Value And(Int32Value a, Int32Value b) { int av = a.value, bv = b.value; uint am = a.validMask, bm = b.validMask; return new Int32Value(av & bv, (uint)((am & bm) | ((av & am) ^ am) | ((bv & bm) ^ bm))); } public static Int32Value Or(Int32Value a, Int32Value b) { int av = a.value, bv = b.value; uint am = a.validMask, bm = b.validMask; return new Int32Value(av | bv, (uint)((am & bm) | (av & am) | (bv & bm))); } public static Int32Value Xor(Int32Value a, Int32Value b) { if (ReferenceEquals(a, b)) return zero; int av = a.value, bv = b.value; uint am = a.validMask, bm = b.validMask; return new Int32Value(av ^ bv, (uint)(am & bm)); } public static Int32Value Not(Int32Value a) { return new Int32Value(~a.value, a.validMask); } public static Int32Value Shl(Int32Value a, Int32Value b) { if (b.HasUnknownBits()) return CreateUnknown(); if (b.value == 0) return a; if (b.value < 0 || b.value >= sizeof(int) * 8) return CreateUnknown(); int shift = b.value; uint validMask = (a.validMask << shift) | (uint.MaxValue >> (sizeof(int) * 8 - shift)); return new Int32Value(a.value << shift, validMask); } public static Int32Value Shr(Int32Value a, Int32Value b) { if (b.HasUnknownBits()) return CreateUnknown(); if (b.value == 0) return a; if (b.value < 0 || b.value >= sizeof(int) * 8) return CreateUnknown(); int shift = b.value; uint validMask = a.validMask >> shift; if (a.IsBitValid(sizeof(int) * 8 - 1)) validMask |= (uint.MaxValue << (sizeof(int) * 8 - shift)); return new Int32Value(a.value >> shift, validMask); } public static Int32Value Shr_Un(Int32Value a, Int32Value b) { if (b.HasUnknownBits()) return CreateUnknown(); if (b.value == 0) return a; if (b.value < 0 || b.value >= sizeof(int) * 8) return CreateUnknown(); int shift = b.value; uint validMask = (a.validMask >> shift) | (uint.MaxValue << (sizeof(int) * 8 - shift)); return new Int32Value((int)((uint)a.value >> shift), validMask); } static Int32Value create(Bool3 b) { switch (b) { case Bool3.False: return zero; case Bool3.True: return one; default: return CreateUnknownBool(); } } public static Int32Value Ceq(Int32Value a, Int32Value b) { return create(CompareEq(a, b)); } public static Int32Value Cgt(Int32Value a, Int32Value b) { return create(CompareGt(a, b)); } public static Int32Value Cgt_Un(Int32Value a, Int32Value b) { return create(CompareGt_Un(a, b)); } public static Int32Value Clt(Int32Value a, Int32Value b) { return create(CompareLt(a, b)); } public static Int32Value Clt_Un(Int32Value a, Int32Value b) { return create(CompareLt_Un(a, b)); } public static Bool3 CompareEq(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value == b.value ? Bool3.True : Bool3.False; if (ReferenceEquals(a, b)) return Bool3.True; if ((a.value & a.validMask & b.validMask) != (b.value & a.validMask & b.validMask)) return Bool3.False; return Bool3.Unknown; } public static Bool3 CompareNeq(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value != b.value ? Bool3.True : Bool3.False; if (ReferenceEquals(a, b)) return Bool3.False; if ((a.value & a.validMask & b.validMask) != (b.value & a.validMask & b.validMask)) return Bool3.True; return Bool3.Unknown; } public static Bool3 CompareGt(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value > b.value ? Bool3.True : Bool3.False; if (a.HasValue(int.MinValue)) return Bool3.False; // min > x => false if (b.HasValue(int.MaxValue)) return Bool3.False; // x > max => false return Bool3.Unknown; } public static Bool3 CompareGt_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return (uint)a.value > (uint)b.value ? Bool3.True : Bool3.False; if (a.HasValue(uint.MinValue)) return Bool3.False; // min > x => false if (b.HasValue(uint.MaxValue)) return Bool3.False; // x > max => false return Bool3.Unknown; } public static Bool3 CompareGe(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value >= b.value ? Bool3.True : Bool3.False; if (a.HasValue(int.MaxValue)) return Bool3.True; // max >= x => true if (b.HasValue(int.MinValue)) return Bool3.True; // x >= min => true return Bool3.Unknown; } public static Bool3 CompareGe_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return (uint)a.value >= (uint)b.value ? Bool3.True : Bool3.False; if (a.HasValue(uint.MaxValue)) return Bool3.True; // max >= x => true if (b.HasValue(uint.MinValue)) return Bool3.True; // x >= min => true return Bool3.Unknown; } public static Bool3 CompareLe(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value <= b.value ? Bool3.True : Bool3.False; if (a.HasValue(int.MinValue)) return Bool3.True; // min <= x => true if (b.HasValue(int.MaxValue)) return Bool3.True; // x <= max => true return Bool3.Unknown; } public static Bool3 CompareLe_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return (uint)a.value <= (uint)b.value ? Bool3.True : Bool3.False; if (a.HasValue(uint.MinValue)) return Bool3.True; // min <= x => true if (b.HasValue(uint.MaxValue)) return Bool3.True; // x <= max => true return Bool3.Unknown; } public static Bool3 CompareLt(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return a.value < b.value ? Bool3.True : Bool3.False; if (a.HasValue(int.MaxValue)) return Bool3.False; // max < x => false if (b.HasValue(int.MinValue)) return Bool3.False; // x < min => false return Bool3.Unknown; } public static Bool3 CompareLt_Un(Int32Value a, Int32Value b) { if (a.AllBitsValid() && b.AllBitsValid()) return (uint)a.value < (uint)b.value ? Bool3.True : Bool3.False; if (a.HasValue(uint.MaxValue)) return Bool3.False; // max < x => false if (b.HasValue(uint.MinValue)) return Bool3.False; // x < min => false return Bool3.Unknown; } public static Bool3 CompareTrue(Int32Value a) { if (a.AllBitsValid()) return a.value != 0 ? Bool3.True : Bool3.False; if ((a.value & a.validMask) != 0) return Bool3.True; return Bool3.Unknown; } public static Bool3 CompareFalse(Int32Value a) { if (a.AllBitsValid()) return a.value == 0 ? Bool3.True : Bool3.False; if ((a.value & a.validMask) != 0) return Bool3.False; return Bool3.Unknown; } public override string ToString() { if (AllBitsValid()) return value.ToString(); return string.Format("0x{0:X8}({1:X8})", value, validMask); } } }