Add XNA assembly search paths
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@ -64,6 +64,12 @@ namespace de4dot.code {
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addIfExists(path, @"Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies");
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addIfExists(path, @"Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies");
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addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies");
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addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies");
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addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PrivateAssemblies");
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addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PrivateAssemblies");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Windows\x86");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Xbox360");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v3.0\References\Xbox360");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86");
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addIfExists(path, @"Microsoft XNA\XNA Game Studio\v4.0\References\Xbox360");
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}
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}
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// basePath is eg. "C:\Program Files (x86)\Microsoft Silverlight"
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// basePath is eg. "C:\Program Files (x86)\Microsoft Silverlight"
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