From f75075ab15422fefc9542193fb24a5a050187ddc Mon Sep 17 00:00:00 2001 From: de4dot Date: Sat, 28 Jan 2012 00:32:27 +0100 Subject: [PATCH] Add XNA assembly search paths --- de4dot.code/AssemblyResolver.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/de4dot.code/AssemblyResolver.cs b/de4dot.code/AssemblyResolver.cs index a02614aa..33b96c92 100644 --- a/de4dot.code/AssemblyResolver.cs +++ b/de4dot.code/AssemblyResolver.cs @@ -64,6 +64,12 @@ namespace de4dot.code { addIfExists(path, @"Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies"); addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies"); addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PrivateAssemblies"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Windows\x86"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Xbox360"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v3.0\References\Xbox360"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86"); + addIfExists(path, @"Microsoft XNA\XNA Game Studio\v4.0\References\Xbox360"); } // basePath is eg. "C:\Program Files (x86)\Microsoft Silverlight"