58 lines
2.1 KiB
C
58 lines
2.1 KiB
C
#include "../cogs_mikai.h"
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static void cogs_mikai_scene_reset_popup_callback(void* context) {
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COGSMyKaiApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, 0);
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}
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void cogs_mikai_scene_reset_on_enter(void* context) {
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COGSMyKaiApp* app = context;
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Popup* popup = app->popup;
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if(!app->mykey.is_loaded) {
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popup_set_header(popup, "Error", 64, 10, AlignCenter, AlignTop);
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popup_set_text(popup, "No card loaded\nRead a card first", 64, 25, AlignCenter, AlignTop);
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popup_set_callback(popup, cogs_mikai_scene_reset_popup_callback);
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popup_set_context(popup, app);
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popup_set_timeout(popup, 2000);
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popup_enable_timeout(popup);
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view_dispatcher_switch_to_view(app->view_dispatcher, COGSMyKaiViewPopup);
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return;
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}
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// Reset the card
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mykey_reset(&app->mykey);
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// Update cached values
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app->mykey.is_reset = mykey_is_reset(&app->mykey);
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app->mykey.current_credit = mykey_get_current_credit(&app->mykey);
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// Show confirmation - saved in memory, not written to card
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popup_set_header(popup, "Card Reset!", 64, 10, AlignCenter, AlignTop);
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popup_set_text(popup, "Reset in memory\nUse 'Write to Card'", 64, 25, AlignCenter, AlignTop);
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popup_set_callback(popup, cogs_mikai_scene_reset_popup_callback);
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popup_set_context(popup, app);
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popup_set_timeout(popup, 2000);
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popup_enable_timeout(popup);
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view_dispatcher_switch_to_view(app->view_dispatcher, COGSMyKaiViewPopup);
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notification_message(app->notifications, &sequence_success);
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}
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bool cogs_mikai_scene_reset_on_event(void* context, SceneManagerEvent event) {
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COGSMyKaiApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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// Search back to start scene and switch (forces menu rebuild)
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scene_manager_search_and_switch_to_previous_scene(app->scene_manager, COGSMyKaiSceneStart);
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}
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return consumed;
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}
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void cogs_mikai_scene_reset_on_exit(void* context) {
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COGSMyKaiApp* app = context;
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popup_reset(app->popup);
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}
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