de4dot-cex/de4dot.code/AssemblyClient/NewAppDomainAssemblyServerLoader.cs
2015-10-29 22:45:26 +01:00

87 lines
2.4 KiB
C#

/*
Copyright (C) 2011-2015 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Threading;
using AssemblyData;
namespace de4dot.code.AssemblyClient {
// Starts the server in a new app domain.
public sealed class NewAppDomainAssemblyServerLoader : IpcAssemblyServerLoader {
AppDomain appDomain;
Thread thread;
public NewAppDomainAssemblyServerLoader(AssemblyServiceType serviceType)
: base(serviceType) {
}
public override void LoadServer(string filename) {
if (appDomain != null)
throw new ApplicationException("Server is already loaded");
appDomain = AppDomain.CreateDomain(Utils.RandomName(15, 20));
thread = new Thread(new ThreadStart(() => {
try {
appDomain.ExecuteAssembly(filename, null, new string[] {
((int)serviceType).ToString(), ipcName, ipcUri
});
}
catch (NullReferenceException) {
// Here if appDomain was set to null by Dispose() before this thread started
}
catch (AppDomainUnloadedException) {
// Here if it was unloaded by Dispose()
}
UnloadAppDomain(appDomain);
appDomain = null;
}));
thread.Start();
}
public override void Dispose() {
UnloadAppDomain(appDomain);
if (thread != null) {
try {
if (!thread.Join(100))
thread.Abort();
}
catch (ThreadStateException) {
// Here if eg. the thread wasn't started
}
thread = null;
}
// It could still be loaded if the thread was aborted so do it again
UnloadAppDomain(appDomain);
appDomain = null;
}
static void UnloadAppDomain(AppDomain appDomain) {
if (appDomain != null) {
try {
AppDomain.Unload(appDomain);
}
catch (AppDomainUnloadedException) {
}
catch (CannotUnloadAppDomainException) {
}
}
}
}
}