59 lines
1.8 KiB
C#
59 lines
1.8 KiB
C#
/*
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Copyright (C) 2011 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Collections.Generic;
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using Mono.Cecil;
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namespace de4dot.code.renamer.asmmodules {
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class EventDef : Ref {
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public MethodDef AddMethod { get; set; }
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public MethodDef RemoveMethod { get; set; }
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public MethodDef RaiseMethod { get; set; }
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public EventDefinition EventDefinition {
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get { return (EventDefinition)memberReference; }
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}
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public EventDef(EventDefinition eventDefinition, TypeDef owner, int index)
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: base(eventDefinition, owner, index) {
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}
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public IEnumerable<MethodDefinition> methodDefinitions() {
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if (EventDefinition.AddMethod != null)
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yield return EventDefinition.AddMethod;
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if (EventDefinition.RemoveMethod != null)
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yield return EventDefinition.RemoveMethod;
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if (EventDefinition.InvokeMethod != null)
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yield return EventDefinition.InvokeMethod;
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if (EventDefinition.OtherMethods != null) {
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foreach (var m in EventDefinition.OtherMethods)
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yield return m;
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}
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}
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public bool isVirtual() {
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foreach (var method in methodDefinitions()) {
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if (method.IsVirtual)
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return true;
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}
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return false;
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}
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}
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}
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