de4dot-cex/blocks/blocks.csproj
2011-09-27 22:06:43 +02:00

73 lines
3.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{045B96F2-AF80-4C4C-8D27-E38635AC705E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>de4dot.blocks</RootNamespace>
<AssemblyName>blocks</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="BaseBlock.cs" />
<Compile Include="Block.cs" />
<Compile Include="Blocks.cs" />
<Compile Include="BlocksSorter.cs" />
<Compile Include="CodeGenerator.cs" />
<Compile Include="CondBranchDeobfuscator.cs" />
<Compile Include="DotNetUtils.cs" />
<Compile Include="FilterHandlerBlock.cs" />
<Compile Include="ForwardScanOrder.cs" />
<Compile Include="HandlerBlock.cs" />
<Compile Include="Instr.cs" />
<Compile Include="InstructionListParser.cs" />
<Compile Include="MemberReferenceExpander.cs" />
<Compile Include="MemberReferenceHelper.cs" />
<Compile Include="MethodBlocks.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ScopeBlock.cs" />
<Compile Include="SwitchControlFlowDeobfuscator.cs" />
<Compile Include="TryBlock.cs" />
<Compile Include="TryHandlerBlock.cs" />
<Compile Include="Utils.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\cecil\Mono.Cecil.csproj">
<Project>{D68133BD-1E63-496E-9EDE-4FBDBF77B486}</Project>
<Name>Mono.Cecil</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>