de4dot-cex/de4dot.code/renamer/ExternalAssemblies.cs
de4dot f351a09564 Update symbol renamer to load referenced assemblies.
This way it's possible to use a rename-all regex (.*) without renaming
symbols that shouldn't be renamed (eg. methods that are defined in an
interface in a non-deobfuscated module, eg. Dispose()). A warning is
displayed if an assembly can't be loaded.
2011-11-03 06:43:33 +01:00

80 lines
2.2 KiB
C#

/*
Copyright (C) 2011 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using Mono.Cecil;
using de4dot.blocks;
namespace de4dot.renamer {
class ExternalAssembly {
AssemblyDefinition asmDef;
public ExternalAssembly(AssemblyDefinition asmDef) {
this.asmDef = asmDef;
}
public TypeDefinition resolve(TypeReference type) {
foreach (var module in asmDef.Modules) {
var typeDef = DotNetUtils.getType(module, type);
if (typeDef != null)
return typeDef;
}
return null;
}
}
// Loads assemblies that aren't renamed
class ExternalAssemblies {
Dictionary<string, ExternalAssembly> assemblies = new Dictionary<string, ExternalAssembly>();
ExternalAssembly load(TypeReference type) {
var asmFullName = DotNetUtils.getFullAssemblyName(type.Scope);
ExternalAssembly asm;
if (assemblies.TryGetValue(asmFullName, out asm))
return asm;
AssemblyDefinition asmDef = null;
try {
asmDef = GlobalAssemblyResolver.Instance.Resolve(asmFullName);
}
catch (ResolutionException) {
}
catch (AssemblyResolutionException) {
}
if (asmDef == null) {
// If we can't load it now, we can't load it later. Make sure above code returns null.
assemblies[asmFullName] = null;
Log.w("Could not load assembly {0}", asmFullName);
return null;
}
Log.v("Loaded assembly {0}", asmFullName);
return assemblies[asmFullName] = asm = new ExternalAssembly(asmDef);
}
public TypeDefinition resolve(TypeReference type) {
var asm = load(type);
if (asm == null)
return null;
return asm.resolve(type);
}
}
}