de4dot-cex/de4dot.code/resources/BuiltInResourceData.cs
2013-11-17 20:24:55 +01:00

159 lines
3.7 KiB
C#

/*
Copyright (C) 2011-2013 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Runtime.Serialization;
namespace de4dot.code.resources {
class BuiltInResourceData : IResourceData {
readonly ResourceTypeCode code;
readonly object data;
public object Data {
get { return data; }
}
public ResourceTypeCode Code {
get { return code; }
}
public BuiltInResourceData(ResourceTypeCode code, object data) {
this.code = code;
this.data = data;
}
public void WriteData(BinaryWriter writer, IFormatter formatter) {
switch (code) {
case ResourceTypeCode.Null:
return;
case ResourceTypeCode.String:
writer.Write((string)data);
break;
case ResourceTypeCode.Boolean:
writer.Write((bool)data);
break;
case ResourceTypeCode.Char:
writer.Write((ushort)(char)data);
break;
case ResourceTypeCode.Byte:
writer.Write((byte)data);
break;
case ResourceTypeCode.SByte:
writer.Write((sbyte)data);
break;
case ResourceTypeCode.Int16:
writer.Write((short)data);
break;
case ResourceTypeCode.UInt16:
writer.Write((ushort)data);
break;
case ResourceTypeCode.Int32:
writer.Write((int)data);
break;
case ResourceTypeCode.UInt32:
writer.Write((uint)data);
break;
case ResourceTypeCode.Int64:
writer.Write((long)data);
break;
case ResourceTypeCode.UInt64:
writer.Write((ulong)data);
break;
case ResourceTypeCode.Single:
writer.Write((float)data);
break;
case ResourceTypeCode.Double:
writer.Write((double)data);
break;
case ResourceTypeCode.Decimal:
writer.Write((decimal)data);
break;
case ResourceTypeCode.DateTime:
writer.Write(((DateTime)data).ToBinary());
break;
case ResourceTypeCode.TimeSpan:
writer.Write(((TimeSpan)data).Ticks);
break;
case ResourceTypeCode.ByteArray:
case ResourceTypeCode.Stream:
var ary = (byte[])data;
writer.Write(ary.Length);
writer.Write(ary);
break;
default:
throw new ApplicationException("Unknown resource type code");
}
}
public override string ToString() {
switch (code) {
case ResourceTypeCode.Null:
return "NULL";
case ResourceTypeCode.String:
case ResourceTypeCode.Boolean:
case ResourceTypeCode.Char:
case ResourceTypeCode.Byte:
case ResourceTypeCode.SByte:
case ResourceTypeCode.Int16:
case ResourceTypeCode.UInt16:
case ResourceTypeCode.Int32:
case ResourceTypeCode.UInt32:
case ResourceTypeCode.Int64:
case ResourceTypeCode.UInt64:
case ResourceTypeCode.Single:
case ResourceTypeCode.Double:
case ResourceTypeCode.Decimal:
case ResourceTypeCode.DateTime:
case ResourceTypeCode.TimeSpan:
return string.Format("{0}: '{1}'", code, data);
case ResourceTypeCode.ByteArray:
case ResourceTypeCode.Stream:
var ary = data as byte[];
if (ary != null)
return string.Format("{0}: Length: {1}", code, ary.Length);
return string.Format("{0}: '{1}'", code, data);
default:
return string.Format("{0}: '{1}'", code, data);
}
}
}
}