de4dot-cex/de4dot.code/deobfuscators/ArrayFinder.cs

210 lines
6.1 KiB
C#

/*
Copyright (C) 2011-2012 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using Mono.Cecil;
using Mono.Cecil.Cil;
using de4dot.blocks;
using de4dot.blocks.cflow;
namespace de4dot.code.deobfuscators {
class ArrayFinder {
List<byte[]> arrays = new List<byte[]>();
public ArrayFinder(MethodDefinition method) {
init(method);
}
void init(MethodDefinition method) {
if (method.Body == null)
return;
foreach (var instr in method.Body.Instructions) {
if (instr.OpCode.Code != Code.Ldtoken)
continue;
var field = instr.Operand as FieldDefinition;
if (field == null)
continue;
arrays.Add(field.InitialValue);
}
var instructions = method.Body.Instructions;
for (int i = 1; i < instructions.Count; i++) {
var instr = instructions[i];
if (instr.OpCode.Code != Code.Newarr)
continue;
var ldci4 = instructions[i - 1];
if (!DotNetUtils.isLdcI4(ldci4))
continue;
int arraySize = DotNetUtils.getLdcI4Value(ldci4);
var ary = getInitializedByteArray(arraySize, method, ref i);
if (ary != null)
arrays.Add(ary);
}
}
public bool exists(byte[] array) {
foreach (var ary in arrays) {
if (isEqual(ary, array))
return true;
}
return false;
}
static bool isEqual(byte[] ary1, byte[] ary2) {
if (ary1.Length != ary2.Length)
return false;
for (int i = 0; i < ary1.Length; i++) {
if (ary1[i] != ary2[i])
return false;
}
return true;
}
public static byte[] getInitializedByteArray(MethodDefinition method, int arraySize) {
int newarrIndex = findNewarr(method, arraySize);
if (newarrIndex < 0)
return null;
return getInitializedByteArray(arraySize, method, ref newarrIndex);
}
public static byte[] getInitializedByteArray(int arraySize, MethodDefinition method, ref int newarrIndex) {
var resultValueArray = getInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I1);
var resultArray = new byte[resultValueArray.Length];
for (int i = 0; i < resultArray.Length; i++) {
var intValue = resultValueArray[i] as Int32Value;
if (intValue == null || !intValue.allBitsValid())
return null;
resultArray[i] = (byte)intValue.value;
}
return resultArray;
}
public static short[] getInitializedInt16Array(int arraySize, MethodDefinition method, ref int newarrIndex) {
var resultValueArray = getInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I2);
var resultArray = new short[resultValueArray.Length];
for (int i = 0; i < resultArray.Length; i++) {
var intValue = resultValueArray[i] as Int32Value;
if (intValue == null || !intValue.allBitsValid())
return null;
resultArray[i] = (short)intValue.value;
}
return resultArray;
}
public static int[] getInitializedInt32Array(int arraySize, MethodDefinition method, ref int newarrIndex) {
var resultValueArray = getInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I4);
var resultArray = new int[resultValueArray.Length];
for (int i = 0; i < resultArray.Length; i++) {
var intValue = resultValueArray[i] as Int32Value;
if (intValue == null || !intValue.allBitsValid())
return null;
resultArray[i] = (int)intValue.value;
}
return resultArray;
}
public static Value[] getInitializedArray(int arraySize, MethodDefinition method, ref int newarrIndex, Code stelemOpCode) {
var resultValueArray = new Value[arraySize];
var emulator = new InstructionEmulator(method.HasImplicitThis, false, method.Parameters, method.Body.Variables);
var theArray = new UnknownValue();
emulator.push(theArray);
var instructions = method.Body.Instructions;
int i;
for (i = newarrIndex + 1; i < instructions.Count; i++) {
var instr = instructions[i];
if (instr.OpCode.FlowControl != FlowControl.Next)
break;
if (instr.OpCode.Code == Code.Newarr)
break;
switch (instr.OpCode.Code) {
case Code.Newarr:
case Code.Newobj:
goto done;
case Code.Stloc:
case Code.Stloc_S:
case Code.Stloc_0:
case Code.Stloc_1:
case Code.Stloc_2:
case Code.Stloc_3:
case Code.Starg:
case Code.Starg_S:
case Code.Stsfld:
case Code.Stfld:
if (emulator.peek() == theArray && i != newarrIndex + 1)
goto done;
break;
}
if (instr.OpCode.Code == stelemOpCode) {
var value = emulator.pop();
var index = emulator.pop() as Int32Value;
var array = emulator.pop();
if (ReferenceEquals(array, theArray) && index != null && index.allBitsValid()) {
if (0 <= index.value && index.value < resultValueArray.Length)
resultValueArray[index.value] = value;
}
}
else
emulator.emulate(instr);
}
done:
if (i != newarrIndex + 1)
i--;
newarrIndex = i;
return resultValueArray;
}
static int findNewarr(MethodDefinition method, int arraySize) {
for (int i = 0; ; i++) {
int size;
if (!findNewarr(method, ref i, out size))
return -1;
if (size == arraySize)
return i;
}
}
public static bool findNewarr(MethodDefinition method, ref int i, out int size) {
var instructions = method.Body.Instructions;
for (; i < instructions.Count; i++) {
var instr = instructions[i];
if (instr.OpCode.Code != Code.Newarr || i < 1)
continue;
var ldci4 = instructions[i - 1];
if (!DotNetUtils.isLdcI4(ldci4))
continue;
size = DotNetUtils.getLdcI4Value(ldci4);
return true;
}
size = -1;
return false;
}
}
}