360 lines
22 KiB
XML
360 lines
22 KiB
XML
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<Compile Include="renamer\DerivedFrom.cs" />
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<Compile Include="renamer\ExistingNames.cs" />
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<Compile Include="renamer\INameChecker.cs" />
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<Compile Include="renamer\MemberInfos.cs" />
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<Compile Include="renamer\NameCreators.cs" />
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<Compile Include="renamer\Renamer.cs" />
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<Compile Include="renamer\ResourceKeysRenamer.cs" />
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<Compile Include="renamer\ResourceRenamer.cs" />
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<Compile Include="renamer\TypeInfo.cs" />
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<Compile Include="renamer\TypeNames.cs" />
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<Compile Include="renamer\TypeRenamerState.cs" />
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<Compile Include="renamer\VariableNameState.cs" />
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<Compile Include="resources\BuiltInResourceData.cs" />
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<Compile Include="resources\IResourceData.cs" />
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<Compile Include="resources\ResourceElement.cs" />
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<Compile Include="resources\ResourceElementSet.cs" />
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<Compile Include="resources\ResourceReader.cs" />
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<Compile Include="resources\ResourceTypeCode.cs" />
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<Compile Include="resources\ResourceDataCreator.cs" />
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<Compile Include="resources\ResourceWriter.cs" />
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<Compile Include="resources\UserResourceData.cs" />
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<Compile Include="resources\UserResourceType.cs" />
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<Compile Include="SharpZipLib\Checksums\Adler32.cs" />
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<Compile Include="SharpZipLib\Checksums\IChecksum.cs" />
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<Compile Include="SharpZipLib\Main.cs" />
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<Compile Include="SharpZipLib\SharpZipBaseException.cs" />
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<Compile Include="SharpZipLib\Zip\Compression\Inflater.cs" />
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<Compile Include="SharpZipLib\Zip\Compression\InflaterDynHeader.cs" />
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<Compile Include="SharpZipLib\Zip\Compression\InflaterHuffmanTree.cs" />
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<Compile Include="SharpZipLib\Zip\Compression\Streams\OutputWindow.cs" />
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<Compile Include="SharpZipLib\Zip\Compression\Streams\StreamManipulator.cs" />
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<Compile Include="StringInliner.cs" />
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<Compile Include="UserException.cs" />
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<Compile Include="Utils.cs" />
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<Compile Include="Win32Path.cs" />
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</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\AssemblyData\AssemblyData.csproj">
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|
<Project>{FBD84077-9D35-41FE-89DF-8D79EFE0B595}</Project>
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|
<Name>AssemblyData</Name>
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|
</ProjectReference>
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|
<ProjectReference Include="..\blocks\blocks.csproj">
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|
<Project>{045B96F2-AF80-4C4C-8D27-E38635AC705E}</Project>
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<Name>blocks</Name>
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|
</ProjectReference>
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<ProjectReference Include="..\cecil\Mono.Cecil.csproj">
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<Project>{D68133BD-1E63-496E-9EDE-4FBDBF77B486}</Project>
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<Name>Mono.Cecil</Name>
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</ProjectReference>
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<ProjectReference Include="..\de4dot.mdecrypt\de4dot.mdecrypt.csproj">
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|
<Project>{5C93C5E2-196F-4877-BF65-96FEBFCEFCA1}</Project>
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<Name>de4dot.mdecrypt</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
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<PropertyGroup>
|
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<PostBuildEvent>copy "$(SolutionDir)LICENSE*.txt" "..\$(OutDir).."
|
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copy "$(SolutionDir)COPYING" "..\$(OutDir).."</PostBuildEvent>
|
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</PropertyGroup>
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
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<Target Name="BeforeBuild">
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</Target>
|
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<Target Name="AfterBuild">
|
|
</Target>
|
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-->
|
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</Project> |