74 lines
1.8 KiB
C#
74 lines
1.8 KiB
C#
/*
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Copyright (C) 2011-2012 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Collections.Generic;
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namespace de4dot.code.PE {
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abstract class ResourceDirectoryEntry {
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protected readonly string name;
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protected readonly int id;
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public bool HasStringName {
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get { return name != null; }
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}
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public bool HasId {
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get { return !HasStringName; }
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}
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public string Name {
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get { return name; }
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}
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public int Id {
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get { return id; }
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}
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public ResourceDirectoryEntry(int id) {
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this.name = null;
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this.id = id;
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}
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public ResourceDirectoryEntry(string name) {
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this.name = name;
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this.id = -1;
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}
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protected string getName() {
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return HasStringName ? name : id.ToString();
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}
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protected static T find<T>(IEnumerable<T> list, int id) where T : ResourceDirectoryEntry {
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foreach (var dirEntry in list) {
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if (dirEntry.HasId && dirEntry.Id == id)
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return dirEntry;
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}
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return null;
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}
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protected static T find<T>(IEnumerable<T> list, string name) where T : ResourceDirectoryEntry {
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foreach (var dirEntry in list) {
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if (dirEntry.HasStringName && dirEntry.Name == name)
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return dirEntry;
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}
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return null;
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}
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}
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}
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