36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
/*
|
|
Copyright (C) 2011-2013 de4dot@gmail.com
|
|
|
|
This file is part of de4dot.
|
|
|
|
de4dot is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
de4dot is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
using System.Collections.Generic;
|
|
|
|
namespace de4dot.blocks.cflow {
|
|
static class CflowUtils {
|
|
public static Block getSwitchTarget(IList<Block> targets, Block fallThrough, Int32Value intValue) {
|
|
if (!intValue.allBitsValid())
|
|
return null;
|
|
|
|
int index = intValue.value;
|
|
if (targets == null || index < 0 || index >= targets.Count)
|
|
return fallThrough;
|
|
else
|
|
return targets[index];
|
|
}
|
|
}
|
|
}
|