/* Copyright (C) 2011-2015 de4dot@gmail.com This file is part of de4dot. de4dot is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. de4dot is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with de4dot. If not, see . */ namespace de4dot.blocks.cflow { public class Real8Value : Value { public readonly double Value; public readonly bool IsValid; public Real8Value(double value) : base(ValueType.Real8) { this.Value = value; this.IsValid = true; } public Real8Value(double value, bool isValid) : base(ValueType.Real8) { this.Value = value; this.IsValid = isValid; } public static Real8Value CreateUnknown() { return new Real8Value(0, false); } public Real8Value ToSingle() { if (!IsValid) return CreateUnknown(); return new Real8Value((float)Value); } public static Real8Value Add(Real8Value a, Real8Value b) { if (!a.IsValid || !b.IsValid) return CreateUnknown(); return new Real8Value(a.Value + b.Value); } public static Real8Value Sub(Real8Value a, Real8Value b) { if (!a.IsValid || !b.IsValid) return CreateUnknown(); return new Real8Value(a.Value - b.Value); } public static Real8Value Mul(Real8Value a, Real8Value b) { if (!a.IsValid || !b.IsValid) return CreateUnknown(); return new Real8Value(a.Value * b.Value); } public static Real8Value Div(Real8Value a, Real8Value b) { if (!a.IsValid || !b.IsValid) return CreateUnknown(); return new Real8Value(a.Value / b.Value); } public static Real8Value Rem(Real8Value a, Real8Value b) { if (!a.IsValid || !b.IsValid) return CreateUnknown(); return new Real8Value(a.Value % b.Value); } public static Real8Value Neg(Real8Value a) { if (!a.IsValid) return CreateUnknown(); return new Real8Value(-a.Value); } public static Real8Value Add_Ovf(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Real8Value Add_Ovf_Un(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Real8Value Sub_Ovf(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Real8Value Sub_Ovf_Un(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Real8Value Mul_Ovf(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Real8Value Mul_Ovf_Un(Real8Value a, Real8Value b) { return CreateUnknown(); } public static Int32Value Conv_Ovf_I1(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_I1_Un(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_I2(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_I2_Un(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_I4(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_I4_Un(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int64Value Conv_Ovf_I8(Real8Value a) { return Int64Value.CreateUnknown(); } public static Int64Value Conv_Ovf_I8_Un(Real8Value a) { return Int64Value.CreateUnknown(); } public static Int32Value Conv_Ovf_U1(Real8Value a) { return Int32Value.CreateUnknownUInt8(); } public static Int32Value Conv_Ovf_U1_Un(Real8Value a) { return Int32Value.CreateUnknownUInt8(); } public static Int32Value Conv_Ovf_U2(Real8Value a) { return Int32Value.CreateUnknownUInt16(); } public static Int32Value Conv_Ovf_U2_Un(Real8Value a) { return Int32Value.CreateUnknownUInt16(); } public static Int32Value Conv_Ovf_U4(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int32Value Conv_Ovf_U4_Un(Real8Value a) { return Int32Value.CreateUnknown(); } public static Int64Value Conv_Ovf_U8(Real8Value a) { return Int64Value.CreateUnknown(); } public static Int64Value Conv_Ovf_U8_Un(Real8Value a) { return Int64Value.CreateUnknown(); } public static Real8Value Conv_R_Un(Real8Value a) { return CreateUnknown(); } public static Real8Value Conv_R4(Real8Value a) { if (a.IsValid) return new Real8Value((float)a.Value); return CreateUnknown(); } public static Real8Value Conv_R8(Real8Value a) { return a; } public static Int32Value Ceq(Real8Value a, Real8Value b) { return Int32Value.Create(CompareEq(a, b)); } public static Int32Value Cgt(Real8Value a, Real8Value b) { return Int32Value.Create(CompareGt(a, b)); } public static Int32Value Cgt_Un(Real8Value a, Real8Value b) { return Int32Value.Create(CompareGt_Un(a, b)); } public static Int32Value Clt(Real8Value a, Real8Value b) { return Int32Value.Create(CompareLt(a, b)); } public static Int32Value Clt_Un(Real8Value a, Real8Value b) { return Int32Value.Create(CompareLt_Un(a, b)); } public static Bool3 CompareEq(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value == b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareNeq(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value != b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareGt(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value > b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareGt_Un(Real8Value a, Real8Value b) { return Bool3.Unknown; //TODO: } public static Bool3 CompareGe(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value >= b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareGe_Un(Real8Value a, Real8Value b) { return Bool3.Unknown; //TODO: } public static Bool3 CompareLe(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value <= b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareLe_Un(Real8Value a, Real8Value b) { return Bool3.Unknown; //TODO: } public static Bool3 CompareLt(Real8Value a, Real8Value b) { if (a.IsValid && b.IsValid) return a.Value < b.Value ? Bool3.True : Bool3.False; return Bool3.Unknown; } public static Bool3 CompareLt_Un(Real8Value a, Real8Value b) { return Bool3.Unknown; //TODO: } public static Bool3 CompareTrue(Real8Value a) { return Bool3.Unknown; } public static Bool3 CompareFalse(Real8Value a) { return Bool3.Unknown; } public override string ToString() { if (!IsValid) return ""; return Value.ToString(); } } }