/* Copyright (C) 2011-2012 de4dot@gmail.com This file is part of de4dot. de4dot is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. de4dot is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with de4dot. If not, see . */ using System.IO; using System.Text; namespace de4dot.code.PE { class Resources { BinaryReader reader; uint startOffset; uint totalSize; ResourceDirectory root; public BinaryReader Reader { get { return reader; } } public Resources(BinaryReader reader, uint startOffset, uint totalSize) { this.reader = reader; this.startOffset = startOffset; this.totalSize = totalSize; } public ResourceDirectory getRoot() { if (root != null) return root; return root = new ResourceDirectory("root", this, startOffset == 0 ? -1 : 0); } public bool isSizeAvailable(int offset, int size) { if (offset < 0 || offset + size < offset) return false; return (uint)(offset + size) <= totalSize; } public bool isSizeAvailable(int size) { return isSizeAvailable((int)(reader.BaseStream.Position - startOffset), size); } public bool seek(int offset) { if (!isSizeAvailable(offset, 0)) return false; reader.BaseStream.Position = startOffset + offset; return true; } public ushort readUInt16() { return reader.ReadUInt16(); } public uint readUInt32() { return reader.ReadUInt32(); } public byte[] readBytes(int size) { return reader.ReadBytes(size); } public string readString(int offset) { if (!seek(offset)) return null; if (!isSizeAvailable(2)) return null; int size = readUInt16(); int sizeInBytes = size * 2; if (!isSizeAvailable(sizeInBytes)) return null; var stringData = readBytes(sizeInBytes); try { return Encoding.Unicode.GetString(stringData); } catch { return null; } } } }