Add MethodCollection class

This commit is contained in:
de4dot 2011-12-28 13:26:04 +01:00
parent ad59501474
commit dd588bf9f8
2 changed files with 61 additions and 0 deletions

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@ -109,6 +109,7 @@
<Compile Include="deobfuscators\IDeobfuscatorInfo.cs" />
<Compile Include="deobfuscators\InlinedMethodsFinder.cs" />
<Compile Include="deobfuscators\ISimpleDeobfuscator.cs" />
<Compile Include="deobfuscators\MethodCollection.cs" />
<Compile Include="deobfuscators\RandomNameChecker.cs" />
<Compile Include="deobfuscators\StringCounts.cs" />
<Compile Include="deobfuscators\Operations.cs" />

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@ -0,0 +1,60 @@
/*
Copyright (C) 2011 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System.Collections.Generic;
using Mono.Cecil;
using de4dot.blocks;
namespace de4dot.code.deobfuscators {
class MethodCollection {
TypeDefinitionDict<bool> types = new TypeDefinitionDict<bool>();
MethodDefinitionAndDeclaringTypeDict<bool> methods = new MethodDefinitionAndDeclaringTypeDict<bool>();
public bool exists(MethodReference method) {
if (method == null)
return false;
if (method.DeclaringType != null && types.find(method.DeclaringType))
return true;
return methods.find(method);
}
public void add(MethodDefinition method) {
methods.add(method, true);
}
public void add(IEnumerable<MethodDefinition> methods) {
foreach (var method in methods)
add(method);
}
public void add(TypeDefinition type) {
types.add(type, true);
}
public void addAndNested(TypeDefinition type) {
foreach (var t in TypeDefinition.GetTypes(new List<TypeDefinition> { type }))
add(type);
}
public void addAndNested(IList<TypeDefinition> types) {
foreach (var type in TypeDefinition.GetTypes(types))
add(type);
}
}
}