diff --git a/de4dot.code/AssemblyResolver.cs b/de4dot.code/AssemblyResolver.cs index 8e94a97d..1eeb8f92 100644 --- a/de4dot.code/AssemblyResolver.cs +++ b/de4dot.code/AssemblyResolver.cs @@ -72,6 +72,8 @@ namespace de4dot.code { addIfExists(path, @"Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies"); addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies"); addIfExists(path, @"Microsoft Visual Studio 10.0\Common7\IDE\PrivateAssemblies"); + addIfExists(path, @"Microsoft Visual Studio 11.0\Common7\IDE\PublicAssemblies"); + addIfExists(path, @"Microsoft Visual Studio 11.0\Common7\IDE\PrivateAssemblies"); addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Windows\x86"); addIfExists(path, @"Microsoft XNA\XNA Game Studio\v2.0\References\Xbox360"); addIfExists(path, @"Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86"); @@ -87,6 +89,15 @@ namespace de4dot.code { addIfExists(path, @"Windows Mobile 5.0 SDK R2\Managed Libraries"); addIfExists(path, @"Windows Mobile 6 SDK\Managed Libraries"); addIfExists(path, @"Windows Mobile 6.5.3 DTK\Managed Libraries"); + addIfExists(path, @"Microsoft SQL Server\90\SDK\Assemblies"); + addIfExists(path, @"Microsoft SQL Server\100\SDK\Assemblies"); + addIfExists(path, @"Microsoft SQL Server\110\SDK\Assemblies"); + addIfExists(path, @"Microsoft ASP.NET\ASP.NET MVC 2\Assemblies"); + addIfExists(path, @"Microsoft ASP.NET\ASP.NET MVC 3\Assemblies"); + addIfExists(path, @"Microsoft ASP.NET\ASP.NET MVC 4\Assemblies"); + addIfExists(path, @"Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies"); + addIfExists(path, @"Microsoft ASP.NET\ASP.NET Web Pages\v2.0\Assemblies"); + addIfExists(path, @"Microsoft SDKs\F#\3.0\Framework\v4.0"); } // basePath is eg. "C:\Program Files (x86)\Microsoft Silverlight"