Write warning message if we couldn't unpack it
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@ -81,6 +81,7 @@ namespace de4dot.code.deobfuscators.dotNET_Reactor.v3 {
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List<UnpackedFile> satelliteAssemblies = new List<UnpackedFile>();
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uint[] sizes;
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string[] filenames;
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bool shouldUnpack;
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public IEnumerable<UnpackedFile> EmbeddedAssemblies {
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get { return satelliteAssemblies; }
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@ -95,11 +96,14 @@ namespace de4dot.code.deobfuscators.dotNET_Reactor.v3 {
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return unpack2();
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}
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catch {
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if (shouldUnpack)
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Log.w("Could not unpack the file");
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return null;
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}
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}
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byte[] unpack2() {
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shouldUnpack = false;
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uint headerOffset = peImage.ImageLength - 12;
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uint offsetEncryptedAssembly = checkOffset(peImage.offsetReadUInt32(headerOffset));
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uint ezencryptionLibLength = peImage.offsetReadUInt32(headerOffset + 4);
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@ -119,6 +123,7 @@ namespace de4dot.code.deobfuscators.dotNET_Reactor.v3 {
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sizes = getSizes(settings["General_App_Satellite_Assemblies_Sizes"]);
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if (sizes == null || sizes.Length <= 1)
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return null;
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shouldUnpack = true;
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if (sizes[0] != offsetEncryptedAssembly)
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return null;
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filenames = settings["General_App_Satellite_Assemblies"].Split('|');
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