2011-09-22 10:55:30 +08:00
|
|
|
|
/*
|
|
|
|
|
Copyright (C) 2011 de4dot@gmail.com
|
|
|
|
|
|
|
|
|
|
This file is part of de4dot.
|
|
|
|
|
|
|
|
|
|
de4dot is free software: you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
|
|
de4dot is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
|
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
using System;
|
|
|
|
|
using System.Runtime.Remoting;
|
2011-10-03 16:04:33 +08:00
|
|
|
|
using System.Runtime.Serialization;
|
2011-09-22 10:55:30 +08:00
|
|
|
|
using System.Threading;
|
|
|
|
|
using AssemblyData;
|
|
|
|
|
|
2011-12-09 16:02:06 +08:00
|
|
|
|
namespace de4dot.code.AssemblyClient {
|
2011-09-22 10:55:30 +08:00
|
|
|
|
sealed class AssemblyClient : IAssemblyClient {
|
|
|
|
|
const int WAIT_TIME_BEFORE_CONNECTING = 1000;
|
|
|
|
|
const int MAX_CONNECT_WAIT_TIME_MS = 2000;
|
|
|
|
|
IAssemblyServerLoader loader;
|
|
|
|
|
IAssemblyService service;
|
|
|
|
|
DateTime serverLoadedTime;
|
|
|
|
|
|
|
|
|
|
public IAssemblyService Service {
|
|
|
|
|
get { return service; }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public AssemblyClient()
|
|
|
|
|
: this(new NewProcessAssemblyServerLoader()) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public AssemblyClient(IAssemblyServerLoader loader) {
|
|
|
|
|
this.loader = loader;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void connect() {
|
|
|
|
|
loader.loadServer();
|
|
|
|
|
service = loader.createService();
|
|
|
|
|
serverLoadedTime = DateTime.UtcNow;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void waitConnected() {
|
|
|
|
|
// If we don't wait here, we'll sometimes get stuck in doNothing(). Make sure the
|
|
|
|
|
// server has had time to start... This only seems to be needed when starting a
|
|
|
|
|
// server in a different process, though.
|
|
|
|
|
var loadedTime = DateTime.UtcNow - serverLoadedTime;
|
|
|
|
|
var waitTime = WAIT_TIME_BEFORE_CONNECTING - (int)loadedTime.TotalMilliseconds;
|
|
|
|
|
if (waitTime > 0)
|
|
|
|
|
Thread.Sleep(waitTime);
|
|
|
|
|
|
|
|
|
|
var startTime = DateTime.UtcNow;
|
|
|
|
|
while (true) {
|
|
|
|
|
try {
|
|
|
|
|
service.doNothing();
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
catch (RemotingException) {
|
|
|
|
|
// Couldn't connect
|
|
|
|
|
}
|
|
|
|
|
var elapsedTime = DateTime.UtcNow - startTime;
|
|
|
|
|
if (elapsedTime.TotalMilliseconds >= MAX_CONNECT_WAIT_TIME_MS)
|
|
|
|
|
throw new ApplicationException("Could not connect to server");
|
|
|
|
|
Thread.Sleep(20);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Dispose() {
|
|
|
|
|
if (service != null) {
|
|
|
|
|
try {
|
|
|
|
|
service.exit();
|
|
|
|
|
}
|
|
|
|
|
catch (RemotingException) {
|
|
|
|
|
// Couldn't connect
|
|
|
|
|
}
|
2011-10-03 16:04:33 +08:00
|
|
|
|
catch (SerializationException) {
|
|
|
|
|
// For this: "End of Stream encountered before parsing was completed."
|
|
|
|
|
}
|
2011-09-22 10:55:30 +08:00
|
|
|
|
service = null;
|
|
|
|
|
}
|
|
|
|
|
if (loader != null) {
|
|
|
|
|
loader.Dispose();
|
|
|
|
|
loader = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|