de4dot-cex/de4dot.code/deobfuscators/Babel_NET/ResourceDecrypter.cs

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/*
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Copyright (C) 2011-2012 de4dot@gmail.com
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This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using Mono.Cecil;
namespace de4dot.code.deobfuscators.Babel_NET {
class ResourceDecrypter {
ModuleDefinition module;
public ResourceDecrypter(ModuleDefinition module) {
this.module = module;
}
public byte[] decrypt(byte[] encryptedData) {
int index = 0;
byte[] key, iv;
bool isCompressed = getKeyIv(getHeaderData(encryptedData, ref index), out key, out iv);
var data = DeobUtils.desDecrypt(encryptedData, index, encryptedData.Length - index, key, iv);
if (isCompressed)
data = DeobUtils.inflate(data, true);
return data;
}
byte[] getHeaderData(byte[] encryptedData, ref int index) {
bool xorDecrypt = encryptedData[index++] != 0;
var headerData = new byte[BitConverter.ToUInt16(encryptedData, index)];
Array.Copy(encryptedData, index + 2, headerData, 0, headerData.Length);
index += headerData.Length + 2;
if (!xorDecrypt)
return headerData;
var key = new byte[8];
Array.Copy(encryptedData, index, key, 0, key.Length);
index += key.Length;
for (int i = 0; i < headerData.Length; i++)
headerData[i] ^= key[i % key.Length];
return headerData;
}
bool getKeyIv(byte[] headerData, out byte[] key, out byte[] iv) {
var reader = new BinaryReader(new MemoryStream(headerData));
// 3.5 doesn't have this field
if (headerData[(int)reader.BaseStream.Position] != 8) {
var license = reader.ReadString();
}
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// 4.2 (and earlier?) always compress the data
bool isCompressed = true;
if (headerData[(int)reader.BaseStream.Position] != 8)
isCompressed = reader.ReadBoolean();
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iv = reader.ReadBytes(reader.ReadByte());
bool hasEmbeddedKey = reader.ReadBoolean();
if (hasEmbeddedKey)
key = reader.ReadBytes(reader.ReadByte());
else {
key = new byte[reader.ReadByte()];
Array.Copy(module.Assembly.Name.PublicKey, 12, key, 0, key.Length);
key[5] |= 0x80;
}
return isCompressed;
}
}
}