de4dot-cex/blocks/cflow/Value.cs

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2011-10-17 06:22:22 +08:00
/*
Copyright (C) 2011 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
namespace de4dot.blocks.cflow {
enum ValueType : byte {
Unknown,
Null,
Boxed,
Int32,
Int64,
Real8,
String,
}
abstract class Value {
public readonly ValueType valueType;
protected Value(ValueType valueType) {
this.valueType = valueType;
}
}
class UnknownValue : Value {
public UnknownValue()
: base(ValueType.Unknown) {
}
public override string ToString() {
return "<unknown>";
}
}
class NullValue : Value {
// There's only one type of null
public static readonly NullValue Instance = new NullValue();
NullValue()
: base(ValueType.Null) {
}
public override string ToString() {
return "null";
}
}
class BoxedValue : Value {
public readonly Value value;
public BoxedValue(Value value)
: base(ValueType.Boxed) {
this.value = value;
}
public override string ToString() {
return string.Format("box({0})", value.ToString());
}
}
class Int32Value : Value {
public readonly int value;
public Int32Value(int value)
: base(ValueType.Int32) {
this.value = value;
}
public override string ToString() {
return value.ToString();
}
}
class Int64Value : Value {
public readonly long value;
public Int64Value(long value)
: base(ValueType.Int64) {
this.value = value;
}
public override string ToString() {
return value.ToString() + "L";
}
}
class Real8Value : Value {
public readonly double value;
public Real8Value(double value)
: base(ValueType.Real8) {
this.value = value;
}
public override string ToString() {
return value.ToString() + "D";
}
}
class StringValue : Value {
public readonly string value;
public StringValue(string value)
: base(ValueType.String) {
this.value = value;
}
public override string ToString() {
return string.Format("\"{0}\"", value);
}
}
}