bottleye/BottlEye/be_client.hpp
2020-07-07 15:42:10 +02:00

58 lines
1.5 KiB
C++

#pragma once
#include <cstdint>
namespace battleye
{
enum instance_status
{
NONE,
NOT_INITIALIZED,
SUCCESSFULLY_INITIALIZED,
DESTROYING,
DESTROYED
};
struct becl_game_data
{
char* game_version;
std::uint32_t address;
std::uint16_t port;
// FUNCTIONS
using print_message_t = void(*)(char* message);
print_message_t print_message;
using request_restart_t = void(*)(std::uint32_t reason);
request_restart_t request_restart;
using send_packet_t = void(*)(void* packet, std::uint32_t length);
send_packet_t send_packet;
using disconnect_peer_t = void(*)(std::uint8_t* guid, std::uint32_t guid_length, char* reason);
disconnect_peer_t disconnect_peer;
};
struct becl_be_data
{
using exit_t = bool(*)();
exit_t exit;
using run_t = void(*)();
run_t run;
using command_t = void(*)(char* command);
command_t command;
using received_packet_t = void(*)(std::uint8_t* received_packet, std::uint32_t length);
received_packet_t received_packet;
using on_receive_auth_ticket_t = void(*)(std::uint8_t* ticket, std::uint32_t length);
on_receive_auth_ticket_t on_receive_auth_ticket;
using add_peer_t = void(*)(std::uint8_t* guid, std::uint32_t guid_length);
add_peer_t add_peer;
using remove_peer_t = void(*)(std::uint8_t* guid, std::uint32_t guid_length);
remove_peer_t remove_peer;
};
}