From 53f0615ac8a0521c26328ae929665a86bbd387f3 Mon Sep 17 00:00:00 2001 From: Carl Schou <16375807+vmcall@users.noreply.github.com> Date: Thu, 9 Jul 2020 11:42:57 +0200 Subject: [PATCH] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 67e5e27..dec0c56 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,10 @@ First you need to set up a man-in-the-middle environment that allows you to capt If you are having issues figuring out the ip address and port to monitor with Wireshark (or whatever tool you choose to use), build BottlEye without the responses and launch the game with it. BottlEye will print the ip and port, which you can later use to filter traffic with. +## Compiling + ### Linux +To compile on Linux, run these commands: ```bash git submodule update --init cd BottlEye