cogs-mykey-public/cogs_mikai_app.c

107 lines
3.4 KiB
C

#include "cogs_mikai.h"
static bool cogs_mikai_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
COGSMyKaiApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool cogs_mikai_back_event_callback(void* context) {
furi_assert(context);
COGSMyKaiApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static COGSMyKaiApp* cogs_mikai_app_alloc() {
COGSMyKaiApp* app = malloc(sizeof(COGSMyKaiApp));
app->gui = furi_record_open(RECORD_GUI);
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->notifications = furi_record_open(RECORD_NOTIFICATION);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&cogs_mikai_scene_handlers, app);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, cogs_mikai_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, cogs_mikai_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
// Allocate views
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, COGSMyKaiViewSubmenu, submenu_get_view(app->submenu));
app->text_input = text_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher, COGSMyKaiViewTextInput, text_input_get_view(app->text_input));
app->popup = popup_alloc();
view_dispatcher_add_view(
app->view_dispatcher, COGSMyKaiViewPopup, popup_get_view(app->popup));
app->widget = widget_alloc();
view_dispatcher_add_view(
app->view_dispatcher, COGSMyKaiViewWidget, widget_get_view(app->widget));
app->text_box = text_box_alloc();
view_dispatcher_add_view(
app->view_dispatcher, COGSMyKaiViewTextBox, text_box_get_view(app->text_box));
app->text_box_store = furi_string_alloc();
// Initialize MyKey data
memset(&app->mykey, 0, sizeof(MyKeyData));
app->mykey.is_loaded = false;
scene_manager_next_scene(app->scene_manager, COGSMyKaiSceneStart);
return app;
}
static void cogs_mikai_app_free(COGSMyKaiApp* app) {
furi_assert(app);
// Remove views
view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewSubmenu);
view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewTextInput);
view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewPopup);
view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewWidget);
view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewTextBox);
submenu_free(app->submenu);
text_input_free(app->text_input);
popup_free(app->popup);
widget_free(app->widget);
text_box_free(app->text_box);
furi_string_free(app->text_box_store);
// Free view dispatcher and scene manager
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
// Close records
furi_record_close(RECORD_GUI);
furi_record_close(RECORD_DIALOGS);
furi_record_close(RECORD_NOTIFICATION);
free(app);
}
int32_t cogs_mikai_app(void* p) {
UNUSED(p);
COGSMyKaiApp* app = cogs_mikai_app_alloc();
FURI_LOG_I(TAG, "COGS MyKai app started");
view_dispatcher_run(app->view_dispatcher);
FURI_LOG_I(TAG, "COGS MyKai app stopped");
cogs_mikai_app_free(app);
return 0;
}