138 lines
4.6 KiB
C
138 lines
4.6 KiB
C
#pragma once
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/variable_item_list.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/text_box.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification_messages.h>
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#define TAG "COGSMyKai"
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// SRIX4K Constants
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#define SRIX_BLOCK_LENGTH 4
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#define SRIX_UID_LENGTH 8
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#define SRIX4K_BLOCKS 128
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#define SRIX4K_BYTES 512
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typedef enum {
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COGSMyKaiViewSubmenu,
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COGSMyKaiViewTextInput,
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COGSMyKaiViewPopup,
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COGSMyKaiViewWidget,
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COGSMyKaiViewTextBox,
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} COGSMyKaiView;
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typedef enum {
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COGSMyKaiSceneStart,
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COGSMyKaiSceneRead,
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COGSMyKaiSceneInfo,
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COGSMyKaiSceneWriteCard,
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COGSMyKaiSceneAddCredit,
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COGSMyKaiSceneSetCredit,
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COGSMyKaiSceneReset,
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COGSMyKaiSceneSaveFile,
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COGSMyKaiSceneLoadFile,
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COGSMyKaiSceneDebug,
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COGSMyKaiSceneAbout,
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COGSMyKaiSceneCount,
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} COGSMyKaiScene;
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typedef struct {
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uint32_t eeprom[SRIX4K_BLOCKS];
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uint64_t uid;
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uint32_t encryption_key;
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bool is_loaded;
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bool is_reset;
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bool is_modified;
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uint16_t current_credit;
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} MyKeyData;
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typedef struct {
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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Submenu* submenu;
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TextInput* text_input;
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Popup* popup;
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Widget* widget;
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TextBox* text_box;
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FuriString* text_box_store;
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DialogsApp* dialogs;
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NotificationApp* notifications;
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MyKeyData mykey;
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char text_buffer[32];
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uint32_t temp_credit_value;
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} COGSMyKaiApp;
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// Scene handler function declarations
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void cogs_mikai_scene_start_on_enter(void* context);
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bool cogs_mikai_scene_start_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_start_on_exit(void* context);
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void cogs_mikai_scene_read_on_enter(void* context);
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bool cogs_mikai_scene_read_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_read_on_exit(void* context);
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void cogs_mikai_scene_info_on_enter(void* context);
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bool cogs_mikai_scene_info_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_info_on_exit(void* context);
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void cogs_mikai_scene_add_credit_on_enter(void* context);
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bool cogs_mikai_scene_add_credit_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_add_credit_on_exit(void* context);
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void cogs_mikai_scene_set_credit_on_enter(void* context);
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bool cogs_mikai_scene_set_credit_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_set_credit_on_exit(void* context);
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void cogs_mikai_scene_reset_on_enter(void* context);
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bool cogs_mikai_scene_reset_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_reset_on_exit(void* context);
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void cogs_mikai_scene_write_card_on_enter(void* context);
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bool cogs_mikai_scene_write_card_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_write_card_on_exit(void* context);
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void cogs_mikai_scene_save_file_on_enter(void* context);
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bool cogs_mikai_scene_save_file_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_save_file_on_exit(void* context);
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void cogs_mikai_scene_load_file_on_enter(void* context);
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bool cogs_mikai_scene_load_file_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_load_file_on_exit(void* context);
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void cogs_mikai_scene_debug_on_enter(void* context);
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bool cogs_mikai_scene_debug_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_debug_on_exit(void* context);
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void cogs_mikai_scene_about_on_enter(void* context);
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bool cogs_mikai_scene_about_on_event(void* context, SceneManagerEvent event);
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void cogs_mikai_scene_about_on_exit(void* context);
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// Scene handlers declaration
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extern const SceneManagerHandlers cogs_mikai_scene_handlers;
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// MyKey operations
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bool mykey_read_from_nfc(COGSMyKaiApp* app);
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bool mykey_write_to_nfc(COGSMyKaiApp* app);
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void mykey_calculate_encryption_key(MyKeyData* key);
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bool mykey_is_reset(MyKeyData* key);
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uint16_t mykey_get_current_credit(MyKeyData* key);
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uint16_t mykey_get_credit_from_history(MyKeyData* key);
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void mykey_encode_decode_block(uint32_t* block);
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bool mykey_add_cents(MyKeyData* key, uint16_t cents, uint8_t day, uint8_t month, uint8_t year);
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bool mykey_set_cents(MyKeyData* key, uint16_t cents, uint8_t day, uint8_t month, uint8_t year);
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void mykey_reset(MyKeyData* key);
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uint32_t mykey_get_block(MyKeyData* key, uint8_t block_num);
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void mykey_modify_block(MyKeyData* key, uint32_t block, uint8_t block_num);
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bool mykey_save_raw_data(COGSMyKaiApp* app, const char* path);
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