#include "cogs_mikai.h" static bool cogs_mikai_custom_event_callback(void* context, uint32_t event) { furi_assert(context); COGSMyKaiApp* app = context; return scene_manager_handle_custom_event(app->scene_manager, event); } static bool cogs_mikai_back_event_callback(void* context) { furi_assert(context); COGSMyKaiApp* app = context; return scene_manager_handle_back_event(app->scene_manager); } static COGSMyKaiApp* cogs_mikai_app_alloc() { COGSMyKaiApp* app = malloc(sizeof(COGSMyKaiApp)); app->gui = furi_record_open(RECORD_GUI); app->dialogs = furi_record_open(RECORD_DIALOGS); app->notifications = furi_record_open(RECORD_NOTIFICATION); app->view_dispatcher = view_dispatcher_alloc(); app->scene_manager = scene_manager_alloc(&cogs_mikai_scene_handlers, app); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback( app->view_dispatcher, cogs_mikai_custom_event_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, cogs_mikai_back_event_callback); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); // Allocate views app->submenu = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, COGSMyKaiViewSubmenu, submenu_get_view(app->submenu)); app->text_input = text_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, COGSMyKaiViewTextInput, text_input_get_view(app->text_input)); app->popup = popup_alloc(); view_dispatcher_add_view( app->view_dispatcher, COGSMyKaiViewPopup, popup_get_view(app->popup)); app->widget = widget_alloc(); view_dispatcher_add_view( app->view_dispatcher, COGSMyKaiViewWidget, widget_get_view(app->widget)); app->text_box = text_box_alloc(); view_dispatcher_add_view( app->view_dispatcher, COGSMyKaiViewTextBox, text_box_get_view(app->text_box)); app->text_box_store = furi_string_alloc(); // Initialize MyKey data memset(&app->mykey, 0, sizeof(MyKeyData)); app->mykey.is_loaded = false; scene_manager_next_scene(app->scene_manager, COGSMyKaiSceneStart); return app; } static void cogs_mikai_app_free(COGSMyKaiApp* app) { furi_assert(app); // Remove views view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewSubmenu); view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewTextInput); view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewPopup); view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewWidget); view_dispatcher_remove_view(app->view_dispatcher, COGSMyKaiViewTextBox); submenu_free(app->submenu); text_input_free(app->text_input); popup_free(app->popup); widget_free(app->widget); text_box_free(app->text_box); furi_string_free(app->text_box_store); // Free view dispatcher and scene manager view_dispatcher_free(app->view_dispatcher); scene_manager_free(app->scene_manager); // Close records furi_record_close(RECORD_GUI); furi_record_close(RECORD_DIALOGS); furi_record_close(RECORD_NOTIFICATION); free(app); } int32_t cogs_mikai_app(void* p) { UNUSED(p); COGSMyKaiApp* app = cogs_mikai_app_alloc(); FURI_LOG_I(TAG, "COGS MyKai app started"); view_dispatcher_run(app->view_dispatcher); FURI_LOG_I(TAG, "COGS MyKai app stopped"); cogs_mikai_app_free(app); return 0; }